..
Fixtures
Harden `manage_scriptable_object` Tool ( #522 )
2026-01-07 10:46:35 -04:00
AIPropertyMatchingTests.cs
🔧 Clean up & Consolidate Shared Services Across MCP Tools ( #519 )
2026-01-06 12:58:17 -08:00
AIPropertyMatchingTests.cs.meta
Allow the LLMs to read menu items, not just execute them ( #263 )
2025-09-12 11:19:58 -04:00
CommandRegistryTests.cs
Clean up Unity and Python tests ( #548 )
2026-01-11 20:26:20 -08:00
CommandRegistryTests.cs.meta
Improve Windsurf MCP Config ( #231 )
2025-08-24 06:57:11 -04:00
ComponentResolverTests.cs
Move Get commands to editor resources + Run Python tests every update ( #368 )
2025-11-05 16:06:48 -04:00
ComponentResolverTests.cs.meta
Allow the LLMs to read menu items, not just execute them ( #263 )
2025-09-12 11:19:58 -04:00
DomainReloadResilienceTests.cs
Async Test Infrastructure & Editor Readiness Status + new refresh_unity tool ( #507 )
2026-01-03 12:42:32 -08:00
DomainReloadResilienceTests.cs.meta
HTTP Server, uvx, C# only custom tools ( #375 )
2025-11-24 23:21:06 -04:00
ExecuteMenuItemTests.cs
Add testing and move menu items to resources ( #316 )
2025-10-13 11:16:43 -04:00
ExecuteMenuItemTests.cs.meta
Add testing and move menu items to resources ( #316 )
2025-10-13 11:16:43 -04:00
Fixtures.meta
feature/Add new manage_scriptable_object tool ( #489 )
2025-12-28 20:15:50 -08:00
GameObjectAPIStressTests.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
GameObjectAPIStressTests.cs.meta
🎮 GameObject Toolset Redesign and Streamlining ( #518 )
2026-01-06 10:13:45 -08:00
MCPToolParameterTests.cs
Clean up Unity and Python tests ( #548 )
2026-01-11 20:26:20 -08:00
MCPToolParameterTests.cs.meta
Feature/run tests summary clean ( #501 )
2026-01-01 20:36:45 -08:00
ManageGameObjectCreateTests.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
ManageGameObjectCreateTests.cs.meta
🎮 GameObject Toolset Redesign and Streamlining ( #518 )
2026-01-06 10:13:45 -08:00
ManageGameObjectDeleteTests.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
ManageGameObjectDeleteTests.cs.meta
🎮 GameObject Toolset Redesign and Streamlining ( #518 )
2026-01-06 10:13:45 -08:00
ManageGameObjectModifyTests.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
ManageGameObjectModifyTests.cs.meta
🎮 GameObject Toolset Redesign and Streamlining ( #518 )
2026-01-06 10:13:45 -08:00
ManageGameObjectTests.cs
Clean up Unity and Python tests ( #548 )
2026-01-11 20:26:20 -08:00
ManageGameObjectTests.cs.meta
Allow the LLMs to read menu items, not just execute them ( #263 )
2025-09-12 11:19:58 -04:00
ManageMaterialPropertiesTests.cs
Harden `manage_scriptable_object` Tool ( #522 )
2026-01-07 10:46:35 -04:00
ManageMaterialPropertiesTests.cs.meta
feat: Add `manage_material` tool for dedicated material manipulation ( #440 )
2025-12-07 19:39:52 -08:00
ManageMaterialReproTests.cs
Harden `manage_scriptable_object` Tool ( #522 )
2026-01-07 10:46:35 -04:00
ManageMaterialReproTests.cs.meta
feat: Add `manage_material` tool for dedicated material manipulation ( #440 )
2025-12-07 19:39:52 -08:00
ManageMaterialStressTests.cs
Harden `manage_scriptable_object` Tool ( #522 )
2026-01-07 10:46:35 -04:00
ManageMaterialStressTests.cs.meta
feat: Add `manage_material` tool for dedicated material manipulation ( #440 )
2025-12-07 19:39:52 -08:00
ManageMaterialTests.cs
Harden `manage_scriptable_object` Tool ( #522 )
2026-01-07 10:46:35 -04:00
ManageMaterialTests.cs.meta
feat: Add `manage_material` tool for dedicated material manipulation ( #440 )
2025-12-07 19:39:52 -08:00
ManagePrefabsCrudTests.cs
fix: prefab stage dirty flag, root rename, test fix, and prefab resources ( #627 )
2026-01-25 17:35:01 -08:00
ManagePrefabsCrudTests.cs.meta
feat: Prefab Feature Updates ( #611 )
2026-01-25 16:36:29 -08:00
ManageSceneHierarchyPagingTests.cs
Payload-safe paging for hierarchy/components + safer asset search + docs ( #490 )
2025-12-28 20:57:57 -08:00
ManageSceneHierarchyPagingTests.cs.meta
Payload-safe paging for hierarchy/components + safer asset search + docs ( #490 )
2025-12-28 20:57:57 -08:00
ManageScriptValidationTests.cs
Autoformat ( #297 )
2025-09-30 16:25:33 -04:00
ManageScriptValidationTests.cs.meta
fix: address CodeRabbit and Greptile feedback
2025-09-03 16:37:45 -07:00
ManageScriptableObjectStressTests.cs
Clean up Unity and Python tests ( #548 )
2026-01-11 20:26:20 -08:00
ManageScriptableObjectStressTests.cs.meta
Harden `manage_scriptable_object` Tool ( #522 )
2026-01-07 10:46:35 -04:00
ManageScriptableObjectTests.cs
Harden `manage_scriptable_object` Tool ( #522 )
2026-01-07 10:46:35 -04:00
ManageScriptableObjectTests.cs.meta
feature/Add new manage_scriptable_object tool ( #489 )
2025-12-28 20:15:50 -08:00
MaterialDirectPropertiesTests.cs
Harden `manage_scriptable_object` Tool ( #522 )
2026-01-07 10:46:35 -04:00
MaterialDirectPropertiesTests.cs.meta
Material tools: support direct shader property keys + add EditMode coverage ( #344 )
2025-10-23 18:25:29 -07:00
MaterialMeshInstantiationTests.cs
Move Get commands to editor resources + Run Python tests every update ( #368 )
2025-11-05 16:06:48 -04:00
MaterialMeshInstantiationTests.cs.meta
test: Consolidate pytest suite to MCPForUnity and improve test infrastructure ( #332 )
2025-10-21 10:42:55 -07:00
MaterialParameterToolTests.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
MaterialParameterToolTests.cs.meta
Harden MCP tool parameter handling + add material workflow tests (TDD) ( #343 )
2025-10-23 17:57:27 -07:00
ReadConsoleTests.cs
Harden `manage_scriptable_object` Tool ( #522 )
2026-01-07 10:46:35 -04:00
ReadConsoleTests.cs.meta
feat: Add `manage_material` tool for dedicated material manipulation ( #440 )
2025-12-07 19:39:52 -08:00
RunTestsTests.cs
v9 pre-release pruning ( #528 )
2026-01-07 18:51:51 -04:00
RunTestsTests.cs.meta
Feature/run tests summary clean ( #501 )
2026-01-01 20:36:45 -08:00
UIDocumentSerializationTests.cs
fix: Add special handling for UIDocument serialization to prevent infinite loops ( #586 )
2026-01-19 08:21:36 -08:00
UIDocumentSerializationTests.cs.meta
Project scoped tools ( #596 )
2026-01-21 13:07:52 -04:00