29 lines
1.1 KiB
Python
29 lines
1.1 KiB
Python
"""
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Defines the execute_menu_item tool for executing and reading Unity Editor menu items.
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"""
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from typing import Annotated, Any
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from fastmcp import Context
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from models import MCPResponse
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from registry import mcp_for_unity_tool
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from tools import get_unity_instance_from_context, async_send_with_unity_instance
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from unity_connection import async_send_command_with_retry
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@mcp_for_unity_tool(
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description="Execute a Unity menu item by path."
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)
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async def execute_menu_item(
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ctx: Context,
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menu_path: Annotated[str,
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"Menu path for 'execute' or 'exists' (e.g., 'File/Save Project')"] | None = None,
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) -> MCPResponse:
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# Get active instance from session state
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# Removed session_state import
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unity_instance = get_unity_instance_from_context(ctx)
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params_dict: dict[str, Any] = {"menuPath": menu_path}
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params_dict = {k: v for k, v in params_dict.items() if v is not None}
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result = await async_send_with_unity_instance(async_send_command_with_retry, unity_instance, "execute_menu_item", params_dict)
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return MCPResponse(**result) if isinstance(result, dict) else result
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