unity-mcp/UnityMcpBridge/Editor/Tools
Marcus Sanatan f6796e61f7
Autoformat (#297)
2025-09-30 16:25:33 -04:00
..
MenuItems Open and close prefabs in the stage view + create them (#283) 2025-09-26 19:28:56 -04:00
Prefabs Open and close prefabs in the stage view + create them (#283) 2025-09-26 19:28:56 -04:00
CommandRegistry.cs Autoformat (#297) 2025-09-30 16:25:33 -04:00
CommandRegistry.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ManageAsset.cs Open and close prefabs in the stage view + create them (#283) 2025-09-26 19:28:56 -04:00
ManageAsset.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ManageEditor.cs Open and close prefabs in the stage view + create them (#283) 2025-09-26 19:28:56 -04:00
ManageEditor.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ManageGameObject.cs Autoformat (#297) 2025-09-30 16:25:33 -04:00
ManageGameObject.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ManageScene.cs Autoformat (#297) 2025-09-30 16:25:33 -04:00
ManageScene.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ManageScript.cs Autoformat (#297) 2025-09-30 16:25:33 -04:00
ManageScript.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
ManageShader.cs Autoformat (#297) 2025-09-30 16:25:33 -04:00
ManageShader.cs.meta Update for ManageShader 2025-07-14 01:42:16 -04:00
MenuItems.meta Allow the LLMs to read menu items, not just execute them (#263) 2025-09-12 11:19:58 -04:00
Prefabs.meta Open and close prefabs in the stage view + create them (#283) 2025-09-26 19:28:56 -04:00
ReadConsole.cs Autoformat (#297) 2025-09-30 16:25:33 -04:00
ReadConsole.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00