unity-mcp/UnityMcpBridge/Editor
David Sarno f6f8b24371 chore(uv): prepend ~/.local/bin and common bins to PATH for 'which uv' in GUI env 2025-08-12 10:48:46 -07:00
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Data feat(editor): 2x2 layout (Server/Bridge | Clients/Validation), Auto-Setup with Connected ✓ state; add Debug Logs toggle and gate verbose logs 2025-08-08 11:23:45 -07:00
Helpers chore(uv): prepend ~/.local/bin and common bins to PATH for 'which uv' in GUI env 2025-08-12 10:48:46 -07:00
Models UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
Tools read_console: remove dead types.Contains("all") branch; compute want directly from unityType (Exception/Assert treated as errors) 2025-08-11 17:26:51 -07:00
Windows feat: local-only package resolution + Claude CLI resolver; quieter install logs; guarded auto-registration 2025-08-12 08:32:51 -07:00
Data.meta restructured project 2025-04-08 06:14:13 -04:00
Helpers.meta restructured project 2025-04-08 06:14:13 -04:00
Models.meta restructured project 2025-04-08 06:14:13 -04:00
Tools.meta restructured project 2025-04-08 06:14:13 -04:00
UnityMcpBridge.Editor.asmdef Fix: Add missing Runtime assembly and related files 2025-04-10 10:07:20 -07:00
UnityMcpBridge.Editor.asmdef.meta Fix: Add missing Runtime assembly and related files 2025-04-10 10:07:20 -07:00
UnityMcpBridge.cs Bridge: deferred init, stop-before-reload, breadcrumb logs; stable rebinds. 2025-08-09 15:09:49 -07:00
UnityMcpBridge.cs.meta UnityMCP stability: robust auto-restart on compile/play transitions; stop on domain reload; start/stop locking; per-project sticky ports + brief release wait; Python discovery scans hashed+legacy files and probes; editor window live status refresh. 2025-08-07 15:53:53 -07:00
Windows.meta restructured project 2025-04-08 06:14:13 -04:00