NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/GameWrapper/CmpFakeStart.cs

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2025-04-28 13:06:08 +08:00
using UnityEngine;
namespace Gameplay.FakeFight
{
public class CmpFakeStart : MonoBehaviour
{
private void Awake()
{
#if SDK_POCO
if (!gameObject.TryGetComponent(out PocoManager pocoManager))
gameObject.AddComponent<PocoManager>();
#endif
}
}
}