2023-10-19 15:00:19 +08:00
|
|
|
using UnityEngine;
|
|
|
|
|
|
2025-09-04 14:01:19 +08:00
|
|
|
namespace Gameplay.Utils
|
2023-10-19 15:00:19 +08:00
|
|
|
{
|
2023-10-21 11:55:23 +08:00
|
|
|
public class CmpObjRef : MonoBehaviour
|
2023-10-19 15:00:19 +08:00
|
|
|
{
|
|
|
|
|
|
|
|
|
|
public static CmpObjRef instance { get; private set; }
|
|
|
|
|
|
|
|
|
|
private void Awake()
|
|
|
|
|
{
|
|
|
|
|
instance = this;
|
|
|
|
|
DontDestroyOnLoad(gameObject);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|