NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/GameWrapper/SimpleAudio/CmpSimpleAudioConfig.cs

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using UnityEngine;
namespace GameWrapper.SimpleAudio
{
public class CmpSimpleAudioConfig : MonoBehaviour
{
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public AnimationCurve m_volumeCurve = AnimationCurve.EaseInOut(0, 1, 26, 0);
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public float m_cameraCenterOffset = 36f;
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public float m_minSampleInterval = 0.15f;
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public int maxFramePlayCount = 1;
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}
}