31 lines
567 B
C#
31 lines
567 B
C#
|
|
using Sirenix.OdinInspector;
|
|||
|
|
using System.Collections;
|
|||
|
|
using System.Collections.Generic;
|
|||
|
|
using UnityEngine;
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// 演出点,等待ShowComponent收集
|
|||
|
|
/// </summary>
|
|||
|
|
public class ShowPoint : MonoBehaviour
|
|||
|
|
{
|
|||
|
|
[LabelText("演出点名")]
|
|||
|
|
public string Name;
|
|||
|
|
|
|||
|
|
[LabelText("演出点类型")]
|
|||
|
|
public E_ShowPointType ShowPointType;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// 演出点类型
|
|||
|
|
/// </summary>
|
|||
|
|
public enum E_ShowPointType
|
|||
|
|
{
|
|||
|
|
/// <summary>
|
|||
|
|
/// 角色
|
|||
|
|
/// </summary>
|
|||
|
|
Character,
|
|||
|
|
/// <summary>
|
|||
|
|
/// 道具
|
|||
|
|
/// </summary>
|
|||
|
|
Item,
|
|||
|
|
}
|