NLDClient-yudde/ProjectNLD/Assets/Config/Data/fightcfg_buildweaponconfig....

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[
{
"ID": 1,
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"Name": "机枪武器",
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"BulletId": 0,
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"AnimModel": "build001",
"AttackPower": 0,
"AttackPowerLevel": 12,
"MoraleDamage": 18,
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"BulletCount": 100,
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"AttackDistance": 4,
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"ShootSpeed": 10,
"BulletFlySpeed": 450,
"TurnSpeed": 80,
"AttackLoopCount": 10,
"ReloadTime": 6.2,
"MinReloadTime": 3.1,
"AttackEndTime": 1,
"AimTime": 1,
"ScaleForVehicle": 0,
"ScaleForBuilding": 0,
"ScaleForHuman": 0,
"AttackShiledScale": 0,
"AttackHpScale": 0,
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"AttackIgoreBlock": false,
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"AttackDamageType": 1,
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"SwipeHitDamageScale": 0.5,
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"ShootDistanceScale": [
0.85,
0.75,
0.65,
0.55
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],
"FireEffectId": 4,
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"GroundFireEffectId": 35,
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"AttackLockEffectId": 323,
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"HitEffectId": 10,
"CriticalHitEffectId": 7,
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"MissHitGroundEffectId": 7,
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"FlyEffectId": 15,
"FireAudioId": [
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"SE_Shoot_19A6"
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],
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"MinRotateAngle": -60,
"MaxRotateAngle": 60
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},
{
"ID": 2,
"Name": "SPG-9\n无后坐力炮",
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"BulletId": 0,
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"AnimModel": "build002",
"AttackPower": 0,
"AttackPowerLevel": 20,
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"MoraleDamage": 620,
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"BulletCount": 1,
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"AttackDistance": 6,
"ShootSpeed": 0.8,
"BulletFlySpeed": 300,
"TurnSpeed": 60,
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"AttackLoopCount": 1,
"ReloadTime": 6.8,
"MinReloadTime": 3.4,
"AttackEndTime": 0,
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"AimTime": 1,
"ScaleForVehicle": 0.4,
"ScaleForBuilding": 0.4,
"ScaleForHuman": 0,
"AttackShiledScale": 0,
"AttackHpScale": 0,
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"AttackIgoreBlock": false,
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"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
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0.95,
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0.92,
0.88,
0.84,
0.76,
0.72
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],
"FireEffectId": 285,
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"GroundFireEffectId": 35,
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"AttackLockEffectId": 323,
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"HitEffectId": 287,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 286,
"FireAudioId": [
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"SE_Shoot_1921"
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],
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"MinRotateAngle": -45,
"MaxRotateAngle": 45
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},
{
"ID": 3,
"Name": "2B14“豆荚”\n迫击炮",
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"BulletId": 800007,
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"AnimModel": "build003",
"AttackPower": 0,
"AttackPowerLevel": 12,
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"MoraleDamage": 550,
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"BulletCount": 1,
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"AttackDistance": 5,
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"ShootSpeed": 0.5,
"BulletFlySpeed": 80,
"TurnSpeed": 40,
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"AttackLoopCount": 1,
"ReloadTime": 6.2,
"MinReloadTime": 3.1,
"AttackEndTime": 0,
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"AimTime": 1,
"ScaleForVehicle": 0,
"ScaleForBuilding": 0,
"ScaleForHuman": 0,
"AttackShiledScale": 0,
"AttackHpScale": 0,
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"AttackIgoreBlock": true,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
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0.92,
0.88,
0.84,
0.72,
0.68
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],
"FireEffectId": 288,
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"GroundFireEffectId": 350,
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"AttackLockEffectId": 323,
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"HitEffectId": 289,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
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"FlyEffectId": 322,
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"FireAudioId": [
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"SE_Shoot_1921"
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],
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"MinRotateAngle": -180,
"MaxRotateAngle": 180
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},
{
"ID": 4,
"Name": "火箭巢",
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"BulletId": 800008,
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"AnimModel": "build004",
"AttackPower": 0,
"AttackPowerLevel": 18,
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"MoraleDamage": 100,
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"BulletCount": 6,
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"AttackDistance": 5,
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"ShootSpeed": 6,
"BulletFlySpeed": 450,
"TurnSpeed": 40,
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"AttackLoopCount": 6,
"ReloadTime": 6.8,
"MinReloadTime": 3.4,
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"AttackEndTime": 0,
"AimTime": 0.8,
"ScaleForVehicle": 0.3,
"ScaleForBuilding": 0.3,
"ScaleForHuman": 0,
"AttackShiledScale": 0,
"AttackHpScale": 0,
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"AttackIgoreBlock": false,
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"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
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0.92,
0.85,
0.78,
0.68,
0.65
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],
"FireEffectId": 290,
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"GroundFireEffectId": 35,
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"AttackLockEffectId": 323,
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"HitEffectId": 292,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 291,
"FireAudioId": [
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"SE_armoredcar_fire1"
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],
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"MinRotateAngle": -80,
"MaxRotateAngle": 80
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},
{
"ID": 5,
"Name": "D-30\n榴弹炮",
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"BulletId": 800009,
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"AnimModel": "build005",
"AttackPower": 0,
"AttackPowerLevel": 20,
"MoraleDamage": 450,
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"BulletCount": 1,
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"AttackDistance": 5,
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"ShootSpeed": 0.5,
"BulletFlySpeed": 160,
"TurnSpeed": 50,
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"AttackLoopCount": 1,
"ReloadTime": 6.6,
"MinReloadTime": 3.3,
"AttackEndTime": 0,
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"AimTime": 1.2,
"ScaleForVehicle": 0.4,
"ScaleForBuilding": 0.4,
"ScaleForHuman": 0,
"AttackShiledScale": 0,
"AttackHpScale": 0,
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"AttackIgoreBlock": true,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
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0.92,
0.88,
0.84,
0.72,
0.68
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],
"FireEffectId": 329,
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"GroundFireEffectId": 349,
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"AttackLockEffectId": 323,
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"HitEffectId": 298,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 297,
"FireAudioId": [
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"SE_armoredcar_fire2"
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],
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"MinRotateAngle": -180,
"MaxRotateAngle": 180
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},
{
"ID": 6,
"Name": "汽油桶",
"BulletId": 0,
"AnimModel": "build005",
"AttackPower": 0,
"AttackPowerLevel": 12,
"MoraleDamage": 0,
"BulletCount": 1,
"AttackDistance": 1,
"ShootSpeed": 1,
"BulletFlySpeed": 1,
"TurnSpeed": 1,
"AttackLoopCount": 1,
"ReloadTime": 1,
"MinReloadTime": 0.5,
"AttackEndTime": 1,
"AimTime": 1,
"ScaleForVehicle": 0,
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"ScaleForBuilding": 0,
"ScaleForHuman": 0,
"AttackShiledScale": 0,
"AttackHpScale": 0,
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"AttackIgoreBlock": false,
"AttackDamageType": 1,
"SwipeHitDamageScale": 0.5,
"ShootDistanceScale": [
1,
1
],
"FireEffectId": 329,
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"GroundFireEffectId": 35,
"AttackLockEffectId": 323,
"HitEffectId": 298,
"CriticalHitEffectId": 7,
"MissHitGroundEffectId": 7,
"FlyEffectId": 297,
"FireAudioId": [
"SE_build_2B14_fire"
],
"MinRotateAngle": -180,
"MaxRotateAngle": 180
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}
]