NLDClient-yudde/ProjectNLD/Assets/Editor/Material/ShaderReplaceConfig.cs

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2023-08-22 19:08:45 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class ShaderReplaceConfig
{
public static string[][] replaceShaderPair =
{
new[]{"Standard", "Custom/Standard"},
};
}