NLDClient-yudde/ProjectNLD/Assets/ThirdParty/Behavior Designer/Runtime/Variables/SharedGameObject.cs

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2023-08-22 19:08:45 +08:00
using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class SharedGameObject : SharedVariable<GameObject>
{
public static implicit operator SharedGameObject(GameObject value) { return new SharedGameObject { mValue = value }; }
}
}