NLDClient-yudde/ProjectNLD/Assets/ThirdParty/Behavior Designer/Runtime/Variables/SharedMaterial.cs

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2023-08-22 19:08:45 +08:00
using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[System.Serializable]
public class SharedMaterial : SharedVariable<Material>
{
public static implicit operator SharedMaterial(Material value) { return new SharedMaterial { mValue = value }; }
}
}