22 lines
568 B
C#
22 lines
568 B
C#
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using UnityEngine;
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namespace BehaviorDesigner.Runtime
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{
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[System.Serializable]
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public class NamedVariable : GenericVariable
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{
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[SerializeField]
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public string name = "";
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}
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[System.Serializable]
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public class SharedNamedVariable : SharedVariable<NamedVariable>
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{
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public SharedNamedVariable()
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{
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mValue = new NamedVariable();
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}
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public static implicit operator SharedNamedVariable(NamedVariable value) { return new SharedNamedVariable { mValue = value }; }
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}
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}
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