NLDClient-yudde/ProjectNLD/Assets/Editor/Tools/AutoConfig/ConfigWindow.cs

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C#
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using UnityEditor;
using UnityEngine;
using System.Collections.Generic;
using System.IO;
using Cysharp.Threading.Tasks;
using System;
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using AutoConfig;
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using Luban.Editor;
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using UnityEngine.Networking;
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public class ConfigInfo
{
public string Name;
public string DocID;
public bool Check;
public bool IsDownloadOK;
public bool IsError;
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}
public class ConfigWindow : EditorWindow
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{
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private List<ConfigInfo> m_Configs;
private bool ExportClient;
private bool ExportServer;
private bool NeedDownload;
private Vector2 scrollPosition = Vector2.zero;
private string cookie;
const string DATA_TABLE_ASSEMBLY_REFERENCE_PATH = "Assets/Code/Scripts/Gameplay/DataTable/FrameWork.asmref";
const string DATA_TABLE_OUTSIDE_ASSEMBLY_REFERENCE_PATH = "Assets/Code/Scripts/Gameplay/FrameWork.asmref";
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/// <summary>
/// 0 未知
/// 1 checking
/// 2 ok
/// 3 failed
/// </summary>
private int _authState = 0;
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public static void ShowWindow()
{
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var window = GetWindow<ConfigWindow>();
window.titleContent = new GUIContent("自动化配置工具");
window.maximized = false;
window.minSize = new Vector2(300, 300);
int width = 600;
int height = 400;
var x = (Screen.currentResolution.width - width) / 2;
var y = (Screen.currentResolution.height - height) / 2;
Rect centerRect = new Rect(x, y, width, height);
window.position = centerRect;
window._authState = 0;
window.InitData();
window.Show();
window.Focus();
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}
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public void InitData()
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{
var dir = new DirectoryInfo(ConfigTools.CONFIG_DIR);
var combiePath = dir.FullName + "Datas/AConfigList.xlsx";
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// var configPath = ConfigTools.CONFIG_DIR + "/config_list.txt";
// var lines = File.ReadAllLines(configPath);
m_Configs = new List<ConfigInfo>();
if (File.Exists(combiePath))
{
var excelDataList = ReadExcelList.ReadList(combiePath);
for (var i = 0; i < excelDataList.Count; i++)
{
var lineData = excelDataList[i];
var docName = lineData.excelName;
var docId = lineData.docId;
ConfigInfo ci = new ConfigInfo();
ci.Name = docName;
ci.DocID = docId;
ci.Check = true;
ci.IsDownloadOK = false;
m_Configs.Add(ci);
}
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m_Configs.Sort((a,b)=>a.Name.CompareTo(b.Name));
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}
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else
{
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Debug.LogError($"配置文件不存在,path={combiePath}");
}
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ExportClient = true;
ExportServer = false;
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NeedDownload = true;
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cookie = EditorPrefs.GetString("ConfCookie", "");
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}
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void OnGUI()
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{
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if (m_Configs == null)
{
InitData();
}
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OnGUIContent();
}
private async void _StartChecking()
{
if (string.IsNullOrEmpty(cookie)) return;
_authState = 1;
var downLoader = new WPExcelDownloader("AConfigList.xlsx",
"e3_AQIA8QbmAKEFwoGRFPhT9uizRsOaA", cookie);
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Debug.Log("开始检查授权");
var checkResult = await downLoader.OnlyCheck();
if (checkResult)
{
Debug.Log("授权成功");
_authState = 2;
}
else
{
Debug.LogError("授权失败");
_authState = 3;
}
}
private void _ShowSIDConfig()
{
cookie = EditorGUILayout.TextField("Cookie:", cookie);
GUILayout.BeginHorizontal();
if (GUILayout.Button("重新检查授权"))
{
_StartChecking();
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}
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if (GUILayout.Button("打开授权网页"))
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{
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_OpenAuthWindow();
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}
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GUILayout.EndHorizontal();
}
private void _OpenAuthWindow()
{
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var url = "https://doc.weixin.qq.com/sheet/e3_Ab4A8gbmAKEPGX4tMzIRYCedjxh0O";
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Application.OpenURL(url);
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}
private async void _RefreshList()
{
await ConfigTools.DownloadConfig(cookie);
InitData();
}
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void OnGUIContent()
{
GUILayout.Space(10);
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switch (_authState)
{
case 0:
// 未知
if (string.IsNullOrEmpty(cookie))
{
// 未配置
EditorGUILayout.HelpBox("请先配置sid和cookie", MessageType.Error);
_ShowSIDConfig();
}
else
{
// 已配置
_ShowSIDConfig();
_StartChecking();
}
break;
case 1:
EditorGUILayout.HelpBox("检查授权中", MessageType.Warning);
_ShowSIDConfig();
break;
case 2:
EditorGUILayout.HelpBox("授权成功", MessageType.Info);
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_ShowSIDConfig();
break;
case 3:
EditorGUILayout.HelpBox("授权失败", MessageType.Error);
_ShowSIDConfig();
break;
}
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if (GUILayout.Button("刷新Config List"))
{
EditorPrefs.SetString("ConfCookie", cookie);
_RefreshList();
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}
GUILayout.Space(10);
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EditorGUILayout.BeginHorizontal();
GUILayout.Label("配置列表:", EditorStyles.boldLabel);
GUILayout.Label("共计:" + m_Configs.Count);
EditorGUILayout.EndHorizontal();
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scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition);
for (int i = 0; i < m_Configs.Count; i++)
{
var name = m_Configs[i].Name;
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if (m_Configs[i].Check)
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{
if (m_Configs[i].IsDownloadOK)
name += "\t[下载成功]";
else if (m_Configs[i].IsError)
name += "\t[下载失败]";
}
m_Configs[i].Check = EditorGUILayout.ToggleLeft(name, m_Configs[i].Check);
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}
EditorGUILayout.EndScrollView();
GUILayout.Space(10);
GUILayout.BeginHorizontal();
bool exportC = EditorGUILayout.ToggleLeft("导出客户端", ExportClient);
if (exportC != ExportClient)
{
if (exportC)
ExportServer = false;
ExportClient = exportC;
}
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// bool exportS = EditorGUILayout.ToggleLeft("导出服务器", ExportServer);
// if (exportS != ExportServer)
// {
// if (exportS)
// ExportClient = false;
//
// ExportServer = exportS;
// }
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GUILayout.EndHorizontal();
GUILayout.Space(10);
NeedDownload = EditorGUILayout.ToggleLeft("下载选中配置", NeedDownload);
GUILayout.Space(10);
GUILayout.BeginHorizontal();
if (GUILayout.Button("全选"))
{
for (int i = 0; i < m_Configs.Count; i++)
{
m_Configs[i].Check = true;
}
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}
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if (GUILayout.Button("全不选"))
{
for (int i = 0; i < m_Configs.Count; i++)
{
m_Configs[i].Check = false;
}
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}
GUILayout.EndHorizontal();
GUILayout.Space(10);
GUILayout.BeginHorizontal();
string buttonName = "开始";
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if (NeedDownload)
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{
buttonName += " 【下载配置】";
}
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if (ExportClient)
{
buttonName += " 【导出到 Client】";
}
if (ExportServer)
{
buttonName += " 【导出到 Server】";
}
if (GUILayout.Button(buttonName))
{
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if (string.IsNullOrEmpty(cookie))
{
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EditorUtility.DisplayDialog("配置工具", "请先配置sid和cookie", "OK");
return;
}
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PlayerPrefs.SetString("ConfCookie", cookie);
_AsyncAction();
}
GUILayout.EndHorizontal();
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}
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private void MoveDataTableAssemblyReference(bool isOut)
{
if (isOut)
AssetDatabase.MoveAsset(DATA_TABLE_ASSEMBLY_REFERENCE_PATH, DATA_TABLE_OUTSIDE_ASSEMBLY_REFERENCE_PATH);
else
AssetDatabase.MoveAsset(DATA_TABLE_OUTSIDE_ASSEMBLY_REFERENCE_PATH, DATA_TABLE_ASSEMBLY_REFERENCE_PATH);
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}
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private async void _AsyncAction()
{
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bool needDownload = false;
for (int i = 0; i < m_Configs.Count; i++)
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{
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m_Configs[i].IsDownloadOK = false;
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if (m_Configs[i].Check)
needDownload = true;
}
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if (needDownload && NeedDownload)
{
await AutoConfig.DownloadConfig.AutoProcessConfig(m_Configs, cookie);
}
else
{
Debug.Log("当前没有需要下载的配置,已跳过");
}
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await UniTask.Delay(100);
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if (ExportClient)
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{
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var lubanAsset = AssetDatabase.LoadAssetAtPath<LubanExportConfig>("Assets/Editor/Tools/Luban_Client.asset");
lubanAsset.Gen();
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}
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if (ExportServer)
ConfigTools.ConfigExportServer();
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}
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}