2023-08-22 19:08:45 +08:00
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namespace Gameplay.Character
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{
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public class CharacterFightData
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{
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public Character owner;
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public int moraleRecover;
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public int moveShootType;
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2024-11-08 14:46:04 +08:00
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public float raiseWeaponTime;
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2023-08-22 19:08:45 +08:00
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public CharacterFightData(Character owner)
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{
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this.owner = owner;
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}
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}
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}
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