NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Effect/EEffectState.cs

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279 B
C#
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Gameplay.Effect
{
public enum EEffectState
{
Error,
Loading,
Playing,
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Returned,
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Destroied,
}
}