NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Bullet/State/BulletStateFly.cs

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2023-08-22 19:08:45 +08:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Gameplay.Bullet
{
public class BulletStateFly: BaseBulletState
{
public BulletStateFly(ViewBullet owner): base(owner, EBulletState.Fly)
{
}
}
}