17 lines
256 B
C#
17 lines
256 B
C#
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using System;
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using System.Collections.Generic;
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namespace Gameplay.Character
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{
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[Serializable]
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public class SaveLayerData
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{
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public int layerIndex;
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public string layerName;
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public List<LTAnimStateInfo> states;
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}
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}
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