NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Framework/Constants/Constants.Sound.cs

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namespace Framework
{
public partial class Constants
{
public class Sound
{
/// <summary>
/// 营地背景音乐
/// </summary>
public const string CAMP_BGM = "bgm_11";
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/// <summary>
/// 关卡选择背景音乐
/// </summary>
public const string LEVEL_SELECT_BGM = "ev_5";
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/// <summary>
/// 切换卡池音效
/// </summary>
public const string CHANGE_DRAW_POOL = "ui_selectcha_switch";
/// <summary>
/// 抽卡音效
/// </summary>
public const string DRAW = "ui_click_musicplayer";
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/// <summary>
/// 抽卡单个角色展示音效
/// </summary>
public const string DRAW_SHOW_CHARACTER = "ui_selectcha_upgrade";
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/// <summary>
/// 编队按钮
/// </summary>
public const string TEAM_INFO_CLICK = "ui_selectcha_switch";
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/// <summary>
/// 关卡选择点击音效
/// </summary>
public const string LEVEL_SELECT_CLICK = "ui_common_click";
/// <summary>
/// 关卡选择领取奖励
/// </summary>
public const string LEVEL_SELECT_CLAIM = "ui_common_claim";
/// <summary>
/// 关卡选择取消音效
/// </summary>
public const string LEVEL_SELECT_BACK = "ui_common_back";
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}
}
}