NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Condition/Conditions/ConditionCharacter.cs

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using System.Collections.Generic;
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using Framework;
using Gameplay.Net;
using Framework.Condition;
/// <summary>
/// 是否拥有某个角色
/// </summary>
public class ConditionCharacter : ICondition
{
public EventManager.EventName SignalName => EventManager.EventName.GetNewCharacter;
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public bool Check(List<float> args)
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{
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if (args.Count < 1)
throw new ConditionException($"{nameof(ConditionCharacter)}条件参数数量错误需要1个参数只有{args.Count}参数");
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uint id = (uint)args[0];
CharacterDataInfo character = CharacterDataInfoManager.Instance.GetCharacterInfo(id);
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return character != null;
}
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public string[] GetArgLocalizations(List<float> args)
{
return null;
}
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}