NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/PlayerSkill/State/BasePlayerSkillState.cs

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using LTGame;
namespace Gameplay.PlayerSkill.State
{
public class BasePlayerSkillState : NBaseState
{
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public PlayerSkillManager owner;
public BasePlayerSkillState(PlayerSkillManager owner, int id) : base(id)
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{
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this.owner = owner;
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}
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protected override void _OnEnter(NBaseState exitState,
object param)
{
}
protected override void _OnRunning()
{
}
protected override void _OnExit(NBaseState exitState,
object param)
{
}
}
}