2023-12-06 12:22:59 +08:00
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namespace Gameplay.PlayerSkill.State
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{
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public static class EPlayerSkillState
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{
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public const int None = 0;
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public const int Idle = 1;
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public const int ChoosePos = 2;
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public const int Release = 3;
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2023-12-11 16:25:13 +08:00
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public const int ShowGlobalEffect = 4;
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2023-12-19 15:01:19 +08:00
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public const int PreNoEffect = 5;
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2023-12-06 12:22:59 +08:00
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}
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}
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