NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Summon/State/ESummonState.cs

18 lines
393 B
C#
Raw Normal View History

2023-11-15 18:25:27 +08:00
namespace Gameplay.Summon
2023-08-22 19:08:45 +08:00
{
public static class ESummonState
{
public const int None = 0;
public const int Tent = 1;
public const int MineIdle = 2;
public const int WaitRemove = 3;
public const int MineBoom = 4;
public const int Tent2 = 5;
2023-08-22 19:08:45 +08:00
2023-12-13 14:11:09 +08:00
// 后面用通用状态来进行处理
public const int Idle = 6;
2023-08-22 19:08:45 +08:00
}
}