2023-11-15 18:25:27 +08:00
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namespace Gameplay.Summon
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2023-08-22 19:08:45 +08:00
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{
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using LTGame;
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public class SummonStateWaitRemove : BaseSummonState
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{
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public SummonStateWaitRemove(BaseSummon owner) : base(owner, ESummonState.WaitRemove)
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{
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}
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protected override void _OnEnter(NBaseState exitState, object param)
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{
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base._OnEnter(exitState, param);
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owner.needRemove = true;
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}
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}
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}
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