NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Summon/State/SummonStateWaitRemove.cs

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2023-11-15 18:25:27 +08:00
namespace Gameplay.Summon
2023-08-22 19:08:45 +08:00
{
using LTGame;
public class SummonStateWaitRemove : BaseSummonState
{
public SummonStateWaitRemove(BaseSummon owner) : base(owner, ESummonState.WaitRemove)
{
}
protected override void _OnEnter(NBaseState exitState, object param)
{
base._OnEnter(exitState, param);
owner.needRemove = true;
}
}
}