32 lines
864 B
C#
32 lines
864 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public partial class TalkingDataInitTool
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{
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#if DEVELOPMENT_BUILD || DEBUG
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/// <summary>
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/// TD<54><44><EFBFBD><EFBFBD>APP<50><50><EFBFBD><EFBFBD>Ӧ<EFBFBD><D3A6>ID
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/// </summary>
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public static string appID = "2D0025FE20F34810BADABEFC00D32D22";
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#else
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/// <summary>
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/// TD<54><44><EFBFBD><EFBFBD>APP<50><50>ʽӦ<CABD><D3A6>ID
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/// </summary>
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public static string appID = "75029605700B4544950D77C9FF506D0D";
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#endif
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///// <summary>
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///// <20><>ʼ<EFBFBD><CABC>TalkingData<74><61>AppId<49><64><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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///// </summary>
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//public static void Init()
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//{
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// if (appID == null || channel == "")
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// {
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// Debug.LogError("TalkingData appId is null,check settings file in path: Resources/TalkingDataSettings");
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// return;
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// }
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// SDKManager.Instance.ApplicationParam = new List<string> { appID, channel };
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//}
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}
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