2023-12-14 14:42:27 +08:00
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namespace Gameplay.Character
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2023-08-22 19:08:45 +08:00
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{
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public static class EAnimParamConst
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{
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public const string AttackScaleNormal = "AttackScaleNormal";
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public const string ReloadScaleNormal = "ReloadScaleNormal";
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public const string MoveScaleNormal = "MoveScaleNormal";
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public const string MoveScaleLow = "MoveScaleLow";
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2024-11-08 14:46:04 +08:00
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public const string RaiseWeaponScale = "RaiseWeaponScale";
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2024-11-11 19:49:54 +08:00
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public const string AttackEndScale = "AttackEndScale";
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2023-08-22 19:08:45 +08:00
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}
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}
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