2023-12-14 14:42:27 +08:00
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using System.Collections.Generic;
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2023-08-22 19:08:45 +08:00
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namespace Gameplay.Character
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{
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public class LTAnimLayerInfo
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{
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public int layerIndex;
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2023-10-19 15:00:19 +08:00
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public readonly Dictionary<string, LTAnimStateInfo> stateMap;
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2023-08-22 19:08:45 +08:00
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public LTAnimLayerInfo(int layerIndex)
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{
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this.layerIndex = layerIndex;
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stateMap = new Dictionary<string, LTAnimStateInfo>();
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}
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}
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}
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