NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Vehicle/Battery/EBatteryState.cs

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2023-08-22 19:08:45 +08:00
namespace Gameplay.Vehicle
{
public static class EBatteryState
{
public const int None = 0;
public const int Idle = 1;
public const int Shoot = 2;
public const int Reload = 3;
public const int Destroyed = 4;
public const int AttackEnd = 5;
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}
}