2023-08-22 19:08:45 +08:00
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namespace Gameplay.Vehicle
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{
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public static class EBatteryState
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{
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public const int None = 0;
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public const int Idle = 1;
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public const int Shoot = 2;
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public const int Reload = 3;
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public const int Destroyed = 4;
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2024-10-17 15:13:12 +08:00
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public const int AttackEnd = 5;
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2023-08-22 19:08:45 +08:00
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}
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}
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