NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Unit/Data/UnitLevelData.cs

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using System.Collections.Generic;
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using UnityEngine;
using static Gameplay.Level.LevelData;
namespace Gameplay.Unit
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{
public class UnitLevelData
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{
public Vector2Int BornPosition;
public AIType AIName;
public AttachAIType AttachAIName;
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public CharacterToward NpcToward;
public List<PatrolInfo> PatrolInfos;
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public List<int> GroupInfos;
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}
}