2023-12-07 16:16:28 +08:00
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using UnityEngine;
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public class UINode: MonoBehaviour
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{
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public static UINode LoadNode()
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{
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return null;
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}
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2023-12-07 19:31:28 +08:00
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public virtual void OnAwake()
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{
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}
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2023-12-07 16:16:28 +08:00
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public virtual void OnStart()
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{
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}
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public virtual void OnUpdate()
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{
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}
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public virtual void OnDestroy()
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{
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}
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public virtual void SetData(object data)
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{
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}
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}
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