18 lines
315 B
C#
18 lines
315 B
C#
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using UnityEngine;
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namespace Gameplay.FakeFight
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{
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public class CmpFakeStart : MonoBehaviour
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{
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private void Awake()
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{
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#if SDK_POCO
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if (!gameObject.TryGetComponent(out PocoManager pocoManager))
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gameObject.AddComponent<PocoManager>();
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#endif
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}
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}
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}
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