NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/GameWrapper/UINode/UIHeadItemNodeBase.cs

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using System;
using cfg.CharacterCfg;
using Framework;
using Gameplay;
using PhxhSDK;
using UnityEngine;
using UnityEngine.UI;
using Object = System.Object;
//角色/载具头像UI设置基类
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public class UIHeadItemNodeBase : UIHeadItemNode
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{
private void Awake()
{
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//OnAwake();
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}
// Start is called before the first frame update
void Start()
{
}
}