2024-05-17 16:02:05 +08:00
|
|
|
|
namespace Gameplay.Unit.Data
|
|
|
|
|
|
{
|
|
|
|
|
|
public class ContinueAttackData
|
|
|
|
|
|
{
|
2024-05-17 16:15:49 +08:00
|
|
|
|
public bool needRecord;
|
2024-05-17 16:02:05 +08:00
|
|
|
|
public GameUnit hitUnit;
|
|
|
|
|
|
public float lastHitTime;
|
|
|
|
|
|
public int continueHitCount;
|
|
|
|
|
|
public int maxHitCount;
|
|
|
|
|
|
public float damageAddPercent;
|
|
|
|
|
|
public float clearTime;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|