23 lines
507 B
C#
23 lines
507 B
C#
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using PhxhSDK;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Gameplay.FunctionLock
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{
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/// <summary>
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/// 功能锁管理器
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/// </summary>
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public sealed class FunctionLockManager : Singlenton<FunctionLockManager>
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{
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/// <summary>
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/// 是否解锁
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/// </summary>
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/// <param name="id"></param>
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/// <returns></returns>
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public bool IsUnlock(int id)
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{
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return false;
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}
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}
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}
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