NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Skill/Data/EventDataUseSkill.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
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using Gameplay.Common;
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namespace Gameplay.Skill
{
using Gameplay.Character;
public class EventDataUseSkill
{
/// <summary>
/// 使用技能的角色
/// </summary>
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public GameUnit sender;
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/// <summary>
/// 释放的cellIndex
/// </summary>
public int pointCellIndex;
}
}