NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Guide/GuideStep.cs

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using cfg.GuideCfg;
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using Gameplay.SubSystems;
using Gameplay;
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using System;
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using Cysharp.Threading.Tasks;
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using Gameplay.Level;
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namespace Gameplay.Guide
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{
/// <summary>
/// 引导状态
/// </summary>
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public enum E_GuideState
{
/// <summary>
/// 等待引导
/// </summary>
Idle,
/// <summary>
/// 引导中
/// </summary>
Guiding,
/// <summary>
/// 引导完成
/// </summary>
Complete,
}
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/// <summary>
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/// 引导步骤基类
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/// </summary>
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public abstract class GuideStepBase
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{
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/// <summary>
/// 引导完成类型
/// </summary>
protected GuideCompleteBase completeBase { get; private set; }
/// <summary>
/// 引导配置
/// </summary>
public DataGuideCfg Cfg { get; private set; }
/// <summary>
/// 引导状态
/// </summary>
public E_GuideState GuideState { get; private set; }
/// <summary>
/// 是否引导中
/// </summary>
public bool IsGuiding
{
get { return E_GuideState.Guiding == GuideState; }
}
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public GuideStepBase(DataGuideCfg cfg)
{
Cfg = cfg;
GuideState = E_GuideState.Idle;
completeBase = Cfg.GuideCompleteType switch
{
E_GuideCompleteType.PlayVideoOver => new PlayVideoComplete(Cfg, Complete),
E_GuideCompleteType.OpenUI => new OpenUIComplete(Cfg, Complete),
E_GuideCompleteType.CloseUI => new CloseUIComplete(Cfg, Complete),
E_GuideCompleteType.OpenUIAndAnim => new OpenUIAndAnimComplete(Cfg, Complete),
E_GuideCompleteType.EnterLevelComplete => new EnterLevelComplete(Cfg, Complete),
E_GuideCompleteType.EmbattleComplete => new LevelEmbattleComplete(Cfg, Complete),
_ => throw new Exception($"未处理类型:{Cfg.GuideCompleteType}"),
};
}
/// <summary>
/// 开始引导
/// </summary>
public void StartGuide()
{
DoBeforeGuide();
GuideState = E_GuideState.Guiding;
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DoGuide();
}
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/// <summary>
/// 引导开始之前
/// </summary>
protected virtual void DoBeforeGuide()
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{
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completeBase.AddListener();
}
/// <summary>
/// 引导
/// </summary>
protected abstract void DoGuide();
/// <summary>
/// 引导完成之前
/// </summary>
protected virtual void DoBeforeComplete()
{
completeBase.RemoveListener();
}
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/// <summary>
/// 完成引导
/// </summary>
public void Complete()
{
if (E_GuideState.Idle == GuideState)
return;
if (E_GuideState.Complete == GuideState)
return;
DebugUtil.Log($"<color=#00FA9A>完成id为{Cfg.Id}的引导</color>"); // #00FA9A绿色
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GuideState = E_GuideState.Complete;
DoBeforeComplete();
GuideManager.Instance.CompleteStep(this);
}
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/// <summary>
/// 结束引导
/// </summary>
public void EndGuide()
{
if (!IsGuiding)
return;
GuideState = E_GuideState.Idle;
completeBase.RemoveListener();
}
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}
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/// <summary>
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/// 点击按钮
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/// </summary>
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internal sealed class ClickButtonStep : GuideStepBase
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{
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/// <summary>
/// UI名
/// </summary>
private readonly string uiName;
/// <summary>
/// 按钮路径
/// </summary>
private readonly string buttonPath;
public ClickButtonStep(DataGuideCfg cfg) : base(cfg)
{
if (cfg.GuideTypeParams.Length <= 1)
throw new Exception($"引导类型:{Cfg.GuideStepType},参数错误");
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uiName = cfg.GuideTypeParams[0];
buttonPath = cfg.GuideTypeParams[1];
}
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protected override async void DoBeforeComplete()
{
base.DoBeforeComplete();
await UI_GuideController.Open();
}
protected override async void DoGuide()
{
await UI_GuideController.Open(uiName, buttonPath, Cfg);
}
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}
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/// <summary>
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/// 播放视频
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/// </summary>
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internal sealed class PlayVideoStep : GuideStepBase
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{
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/// <summary>
/// 视频路径
/// </summary>
private readonly string videoPath;
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public PlayVideoStep(DataGuideCfg cfg) : base(cfg)
{
if (cfg.GuideTypeParams.Length <= 0)
throw new Exception($"引导类型:{Cfg.GuideStepType},参数错误");
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videoPath = cfg.GuideTypeParams[0];
}
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protected override async void DoGuide()
{
await UI_PlayVideoController.Open(videoPath);
}
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}
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/// <summary>
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/// 第一次进入主界面
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/// </summary>
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internal sealed class FirstEnterMainStep : GuideStepBase
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{
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public FirstEnterMainStep(DataGuideCfg cfg) : base(cfg)
{
}
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protected override void DoGuide()
{
LoadingExecutorManager.Instance.ExecuteLoading(new MainSceneLoadingExecutor()).Forget();
}
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}
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/// <summary>
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/// 显示引导提示
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/// </summary>
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internal sealed class ShowGuideTipStep : GuideStepBase
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{
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/// <summary>
/// 引导提示配置id
/// </summary>
private readonly int guideTipCfgId;
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public ShowGuideTipStep(DataGuideCfg cfg) : base(cfg)
{
if (cfg.GuideTypeParams.Length <= 0)
throw new Exception($"引导类型:{Cfg.GuideStepType},参数错误");
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if (int.TryParse(cfg.GuideTypeParams[0], out int id))
guideTipCfgId = id;
}
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protected override async void DoGuide()
{
await UI_GuideTipController.Open(guideTipCfgId);
}
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}
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/// <summary>
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/// 进入关卡
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/// </summary>
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internal sealed class EnterLevelStep : GuideStepBase
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{
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/// <summary>
/// 关卡id
/// </summary>
private readonly int levelId;
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public EnterLevelStep(DataGuideCfg cfg) : base(cfg)
{
if (Cfg.GuideTypeParams.Length <= 0)
throw new Exception($"引导类型:{Cfg.GuideStepType},参数错误");
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if (int.TryParse(Cfg.GuideTypeParams[0], out int id))
levelId = id;
}
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protected override void DoGuide()
{
if (E_GuideCompleteType.EnterLevelComplete == completeBase.CompleteType)
{
EnterLevelComplete enterLevelComplete = completeBase as EnterLevelComplete;
LevelManager.Instance.TryEnterLevel(levelId, () => { enterLevelComplete?.OnComplete(levelId); });
}
else
LevelManager.Instance.TryEnterLevel(levelId);
}
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}
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/// <summary>
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/// 关卡上阵
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/// </summary>
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internal sealed class LevelEmbattleStep : GuideStepBase
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{
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public LevelEmbattleStep(DataGuideCfg cfg) : base(cfg)
{
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}
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protected override void DoGuide()
{
}
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}
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}