NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Framework/Constants/Constants.Sound.cs

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namespace Framework
{
public partial class Constants
{
public class Sound
{
/// <summary>
/// 营地背景音乐
/// </summary>
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public const string CAMP_BGM = "bgm_ost3_05";
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/// <summary>
/// 抽卡主界面背景音乐
/// </summary>
public const string RAFFLE_MAIN_BGM = "bgm_convoke";
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/// <summary>
/// 关卡选择背景音乐
/// </summary>
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public const string LEVEL_SELECT_BGM = "SE_armoredcar_dieselcar_2";
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/// <summary>
/// 关卡任务完成音效
/// </summary>
public const string LEVEL_MISSION_SUCCESS = "SE_ui_stage_targetclear";
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/// <summary>
/// 抽卡单个角色展示音效
/// </summary>
public const string DRAW_SHOW_CHARACTER = "ui_selectcha_upgrade";
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/// <summary>
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/// 切换编队按钮
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/// </summary>
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public const string TEAM_INFO_CLICK = "SE_ui_selectcha_switch";
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/// <summary>
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/// 编辑编队
/// </summary>
public const string TEAM_EDIT_CLICK = "ui_selectcha_upgrade";
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/// <summary>
/// 载具科技树点击音效
/// </summary>
public const string VEHICLE_TECHTREE_CLICK = "SE_armoredcar_ui_parts_click";
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/// <summary>
/// 编队界面的引擎声音
/// </summary>
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public const string TEAM_VEHICLE = "SE_ev_carrunning_loop";
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/// <summary>
/// 编队界面的载具更换声音
/// </summary>
public const string TEAM_VEHICLE_DOWN = "SE_armoredcar_stop";
// <summary>
/// 编队界面的快速编队
/// </summary>
public const string TEAM_AUTO_EDIT = "SE_ui_selectcha_switch";
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/// <summary>
/// 编队上阵角色时
/// </summary>
public const string TEAM_CHARACTER_UP = "voice_{0}_22";
/// <summary>
/// 主界面第一次进入小车音效
/// </summary>
public const string Main_First_Enter = "SE_ui_login_armoredcar";
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/// <summary>
/// 主界面点击商店音效
/// </summary>
public const string ENTER_SHOP = "SE_ui_shop_enter";
/// <summary>
/// 通用点击音效
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/// </summary>
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public const string COMMON_CLICK = "SE_ui_common_click";
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/// <summary>
/// 通用抽卡按钮
/// </summary>
public const string COMMON_RAFFLE_CLICK = "SE_ui_gacha_click";
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/// <summary>
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/// 关卡选择领取奖励 购买商品 保存选中技能
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/// </summary>
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public const string COMMON_CLAIM = "SE_ui_common_claim";
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/// <summary>
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/// 关卡选择取消音效 取消购买商品 取消选择技能
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/// </summary>
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public const string COMMON_BACK = "SE_ui_common_cancel";//"ui_common_back";
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/// <summary>
/// 回到主界面
/// </summary>
public const string COMMON_HOME = "SE_ui_common_back";//"ui_common_back";
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/// <summary>
/// 切换商品页
/// </summary>
public const string SHOP_TAB = "ui_shop ";
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/// <summary>
/// 进入商店页面
/// </summary>
public const string SHOP_START = "SE_ui_shop_start";
/// <summary>
/// 退出商店
/// </summary>
public const string SHOP_FINISH = "SE_ui_shop_finish";
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/// <summary>
/// 角色升级加点按钮音效
/// </summary>
public const string CHARACTER_LEVEL_UP_PLUS = "SE_ui_click_plusbutton";
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/// <summary>
/// 完成成就提示音效
/// </summary>
public const string ACHIEVEMENT_COMPLETE = "SE_ui_achievement";
/// <summary>
/// 获取经验
/// </summary>
public const string EXP_GET = "SE_ui_exp_get";
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/// <summary>
/// 角色详情界面动画音效
/// </summary>
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public const string SELECT_CHARACTER = "SE_ui_selectcha_enter";
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/// <summary>
/// 角色升级音效
/// </summary>
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public const string CHARACTER_LEVEL_UP = "SE_ui_selectcha_upgrade";
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/// <summary>
/// 月卡动画开始音效
/// </summary>
public const string MonthlyPass_Start = "SE_ui_monthcard_open";
/// <summary>
/// 月卡动画结束音效
/// </summary>
public const string MonthlyPass_End = "SE_ui_monthcard_itemget";
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/// <summary>
/// 错误提示音效
/// </summary>
public const string ERROR_UI = "SE_ui_click_errorui";
public const string ERROR_UI_FIGHT = "SE_ui_click_errorfight";
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public const string CORRECT_UI = "SE_ui_common_claim";
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}
}
}