NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/GameWrapper/CmpAnimGlobalSet.cs

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using System;
using UnityEngine;
namespace Gameplay.Story.Cmp.Anim
{
public class CmpAnimGlobalSet : MonoBehaviour
{
[Range(0f, 1f)]
public float lerpProgress = 0.5f;
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/// <summary>
/// 军团战蓝队地板颜色
/// </summary>
public Color LegionBattle_A_CELL_COLOR = new(0f, 0f, 1f, 0.08f);
/// <summary>
/// 军团战红队地板颜色
/// </summary>
public Color LegionBattle_B_CELL_COLOR = new(1f, 0f, 0f, 0.08f);
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public Color TouShi_Self_COLOR = new(0.2f, 0.8f, 0.2f, 0.5f);
public Color TouShi_Enemy_COLOR = new(0.8f, 0.2f, 0.2f, 0.5f);
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public static CmpAnimGlobalSet instance { get; private set; }
private void Awake()
{
DontDestroyOnLoad(gameObject);
instance = this;
}
}
}