2025-04-29 15:48:30 +08:00
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class UITaskNode : UINode
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{
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public Image imgBg;
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2025-12-31 13:42:15 +08:00
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public Image imgCantGetBg;
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public Image imgClaimedBg;
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2025-04-29 15:48:30 +08:00
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public TMP_Text txtTaskDesc;
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public TMP_Text txtTaskProcess;
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public Image imgTaskProcess;
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public Button btnClaim;
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public Button btnGoTo;
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public Button btnCantGet;
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public Button btnClaimed;
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public GameObject[] itemL;
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}
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