NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Debug/SROptions.GM.cs

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using cfg.ActorCfg;
using Code.Scripts.Gameplay.Game;
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using Cysharp.Threading.Tasks;
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using Framework;
using Gameplay;
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using Gameplay.Character;
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using Gameplay.Net;
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using Gameplay.Unit;
using Gameplay.Unit.Data;
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using System.ComponentModel;
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using System.Drawing.Text;
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using Gameplay.Common;
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using YooAsset;
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public partial class SROptions
{
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//[Category("GM"), DisplayName("机器人数据初始化")] 25/2/20 关闭DEBUGGER功能
//public void SendRobotTestInit()
//{
// if (UnityEngine.Application.isPlaying)
// {
// Gameplay.Net.NetHelper.RobotTestInit();
// }
//}
//[Category("GM"), DisplayName("测试剧情ID")] 25/2/20 关闭DEBUGGER功能
//public string testStoryId
//{
// get;
// set;
//} = "0_1_1";
//
//[Category("GM"), DisplayName("进入测试剧情")] 25/2/20 关闭DEBUGGER功能
//public void EnterStory()
//{
// GameStateManager.Instance.ChangeState(new GameStateStory(testStoryId));
//}
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private string gc;
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//[Category("礼包兑换")] 25/2/20 关闭DEBUGGER功能
//public string GiftCode
//{
// get { return gc; }
// set { gc = value; }
//}
//[Category("礼包兑换")] 25/2/20 关闭DEBUGGER功能
//public void DoGiftCode()
//{
// if (UnityEngine.Application.isPlaying)
// {
// Gameplay.Net.NetHelper.GiftCode(GiftCode);
// }
//}
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private int _itemId;
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//[Category("GM增加物品"), DisplayName("物品ID")] 25/2/20 关闭DEBUGGER功能
//public int ItemId
//{
// get { return _itemId; }
// set
// {
// if (_itemId.Equals(value)) return;
// SetItemId(value);
// _itemId = value;
// }
//}
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private void SetItemId(int id)
{
DataItem dataItem = TableManager.Instance.Tables.Item.Get(id);
if ( dataItem==null)
{
SRDebug.Instance.ShowBugReportSheet(descriptionContent: "此ID不在item表里查一下是不是填错了");
return;
}
_itemId = id;
}
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private int _itemsCount=1;
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//[Category("GM增加物品"), DisplayName("物品个数")] 25/2/20 关闭DEBUGGER功能
//public int ItemsCount
//{
// get { return _itemsCount; }
// set
// {
// if (_itemsCount.Equals(value)) return;
// _itemsCount = value;
// }
//}
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private string GMToken = "phxh666";
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//[Category("GM增加物品"), DisplayName("增加指定物品")] 25/2/20 关闭DEBUGGER功能
//public async void AddItem()
//{
// if(_itemsCount==0)
// {
// return;
// }
//
//
// string url = GetURL(GMToken, GetIp(), Actor.Instance.Base.GetProp(NLDPB.ActorProp.ActorId).ToString());
// var request = UnityEngine.Networking.UnityWebRequest.Get(url);
// await request.SendWebRequest();
// //DebugUtil.LogError("gm新错" + request.downloadHandler.text);
//
//
//}
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[Category("IAP内购"), DisplayName("客户端验证")]
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public bool ClientVerify
{
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get { return IAPManager.Instance.ClientVerify; }
set { IAPManager.Instance.ClientVerify = value; }
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}
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[Category("IAP内购"), DisplayName("初始化IAP")]
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public void InitIAP()
{
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IAPManager.Instance.ReLoad();
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}
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[Category("IAP内购"), DisplayName("完成所有交易")]
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public void ConfirmPending()
{
IAPManager.Instance.ConfirmPending();
}
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[Category("IAP内购"), DisplayName("跳过真实支付")]
public bool SkipRealPay
{
get => IAPManager.Instance.SkipRealPay;
set => IAPManager.Instance.SkipRealPay = value;
}
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[Category("用户数据"), DisplayName("删除本地缓存数据")]
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public void DeleteData()
{
StorageMgr.Instance.DeleteSaveData();
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CrossDayChecker.Instance.DeleteSaveData = true;
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}
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private string GetURL(string token, string ip, string actor)
{
string param = "";
if (_itemId <= 0 || _itemsCount <= 0)
return null;
param = $"{_itemId},{_itemsCount}";
return $"http://{ip}/gm?actor_id={actor}&command=AddItem&gm_token={token}&param={param}";
}
private string GetIp()
{
var serverInfo = AppConfig.Instance.GetCurrent();
return serverInfo.addrs[0].ip + ":8080";
}
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}