17 lines
361 B
C#
17 lines
361 B
C#
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using UnityEngine;
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using UnityEngine.UI;
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namespace Gameplay.FunctionLock
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{
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public sealed class FunctionLockNode : MonoBehaviour
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{
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/// <summary>
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/// 功能锁id
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/// </summary>
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public int FunctionLockCfgId;
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/// <summary>
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/// 功能按钮
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/// </summary>
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public Button ButtonFunction;
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}
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}
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