2023-08-22 19:08:45 +08:00
|
|
|
|
using System;
|
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
|
using System.Linq;
|
|
|
|
|
|
using System.Text;
|
|
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
|
|
|
|
|
|
|
namespace Gameplay.Summon
|
|
|
|
|
|
{
|
|
|
|
|
|
public static class ESummonLogicId
|
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 临时帐篷
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
public const int TENT = 1;
|
|
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 地雷
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
public const int MINE = 2;
|
|
|
|
|
|
|
2023-11-15 13:07:17 +08:00
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 临时帐篷2,为1的升级版
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
public const int TENT2 = 3;
|
2023-11-15 13:41:54 +08:00
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
|
/// 地雷2,为1的升级版
|
|
|
|
|
|
/// </summary>
|
|
|
|
|
|
public const int MINE2 = 4;
|
2023-11-15 13:07:17 +08:00
|
|
|
|
|
2023-08-22 19:08:45 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|