2023-10-19 15:00:19 +08:00
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namespace Gameplay.Buff
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2023-08-22 19:08:45 +08:00
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{
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public class BuffConfigData
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{
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public int id;
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public string name;
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public int buffType; // BUFF 类型
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public int existType; // 持续类型
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public int triggerType; // 触发类型
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public float maxExistTime;
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public float triggerUnitTime;
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}
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}
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