NLDClient-yudde/ProjectNLD/Assets/Code/Scripts/Gameplay/Character/Data/EventDataSpecialAI.cs

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using System.Collections.Generic;
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using Gameplay.Unit;
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namespace Gameplay.Character
{
public class EventDataSpecialAI
{
public GameUnit owner;
public List<GameUnit> friendsInOwnerSight;
public uint target;
}
}