17 lines
266 B
C#
17 lines
266 B
C#
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using Gameplay.Pool;
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using Gameplay.Unit;
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public class EventDataStartMove : IPoolData
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{
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public int targetCellIndex;
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public GameUnit sender;
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public void OnGet()
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{
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}
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public void OnReturn()
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{
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sender = null;
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}
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}
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