2026-06-01 18:42:28 +08:00
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ShaderName,ShaderAssetPath,PassType,Keywords,SourceMaterialCount,SourceMaterials
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2026-06-13 18:08:53 +08:00
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"Skybox/Cubemap","Resources/unity_builtin_extra",Normal,"",1000,"Assets/Art/Gfx/Materials_sk/Gfx_ring_003_3.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_002_7.mat;Assets/Art/Gfx/Materials_sk/Gfx_ring_041_.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material9.mat;Assets/Art_Out/UI/Material/gama_mat.mat;Assets/Art/Gfx/Materials/Gfx_glow_003_alp_4.mat;Assets/Art/Gfx/Materials/Gfx_ring_037.mat;Assets/Art/Gfx/Materials/Gfx_glow_025.mat;Assets/Art/Gfx/Materials/Gfx_star_003.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002_alp.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002.mat;Assets/Art/Gfx/Materials/Gfx_star_003_alp.mat;Assets/Art/Gfx/Materials/Gfx_ring_038.mat;Assets/Art/Gfx/Materials/Gfx_trail_010_1.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material5.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_jingyan_01.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC.mat;Assets/Art/Gfx/Materials/UI_di_heidi_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_011_CC.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_012_CC.mat;Assets/Art/Gfx/Materials/Gfx_obj_072.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhizhen_01.mat;Packages/com.unity.render-pipelines.universal/Runtime/Materials/Lit.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material3.mat;Assets/Art/UI/Gfx/AdvanceLevelUp/AdvanceLevelUp_Metrial.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2 1.mat;Assets/Art/Gfx/Materials/Gfx_trail_047_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_2.mat;Assets/Art/Gfx/Materials_sk/Gfx_mask_010_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat.mat;Assets/Art_Out/UI/Material/ImageDashBoard_mat.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2.mat;Assets/Art/UI/Gfx/RankLevelUp/4.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_079.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_038.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_078.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_077.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage1.mat;Assets/Art/Gfx/Materials/Gfx_obj_073.mat;Assets/Art/Gfx/Materials/Gfx_trail_023_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_005.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage3.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_DrawCoinExchange.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_face_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyes.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_body_01.mat;Assets/Art/Character/Models/Guns/G00001/Mat/M_G00001_bar.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyebows.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_acc.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_face_01.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_body_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_mouth.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004_1.mat;Assets/Art/Gfx/Materials/Gfx_ring_013.mat;Assets/Art_Out/UI/Material/gama_glmat.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_1.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_3.mat;Assets/Art_Out/UI/Material/NLD_URP_NLD_UI_Blur.mat;Assets/Art/UI/Fonts/Mohave-SemiBold SDF Material01.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material10.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_1.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhuangshi_01_CC.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_02.mat;Assets/Art/Gfx/Materials/Gfx_noise_004_CC.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_036.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_5.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_6.mat;Assets/Art/Gfx/Materials_sk/Gfx_trail_051_CC_4.mat;Assets/Art/Gfx/Materials/Gfx_black_line_002.mat;Assets/Art/Gfx/Materials_sk/Gfx_noise_001_CC.mat;Assets/Art/Gfx/Materials/Gfx_black_glow_027.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_037.mat;Assets/Art/Gfx/Materials_sk/Gfx_trail_023_1.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material4.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_Tutoria
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"Skybox/Procedural","Resources/unity_builtin_extra",Normal,"_SUNDISK_SIMPLE",1000,"Assets/Art/Gfx/Materials_sk/Gfx_ring_003_3.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_002_7.mat;Assets/Art/Gfx/Materials_sk/Gfx_ring_041_.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material9.mat;Assets/Art_Out/UI/Material/gama_mat.mat;Assets/Art/Gfx/Materials/Gfx_glow_003_alp_4.mat;Assets/Art/Gfx/Materials/Gfx_ring_037.mat;Assets/Art/Gfx/Materials/Gfx_glow_025.mat;Assets/Art/Gfx/Materials/Gfx_star_003.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002_alp.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002.mat;Assets/Art/Gfx/Materials/Gfx_star_003_alp.mat;Assets/Art/Gfx/Materials/Gfx_ring_038.mat;Assets/Art/Gfx/Materials/Gfx_trail_010_1.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material5.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_jingyan_01.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC.mat;Assets/Art/Gfx/Materials/UI_di_heidi_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_011_CC.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_012_CC.mat;Assets/Art/Gfx/Materials/Gfx_obj_072.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhizhen_01.mat;Packages/com.unity.render-pipelines.universal/Runtime/Materials/Lit.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material3.mat;Assets/Art/UI/Gfx/AdvanceLevelUp/AdvanceLevelUp_Metrial.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2 1.mat;Assets/Art/Gfx/Materials/Gfx_trail_047_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_2.mat;Assets/Art/Gfx/Materials_sk/Gfx_mask_010_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat.mat;Assets/Art_Out/UI/Material/ImageDashBoard_mat.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2.mat;Assets/Art/UI/Gfx/RankLevelUp/4.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_079.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_038.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_078.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_077.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage1.mat;Assets/Art/Gfx/Materials/Gfx_obj_073.mat;Assets/Art/Gfx/Materials/Gfx_trail_023_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_005.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage3.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_DrawCoinExchange.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_face_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyes.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_body_01.mat;Assets/Art/Character/Models/Guns/G00001/Mat/M_G00001_bar.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyebows.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_acc.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_face_01.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_body_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_mouth.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004_1.mat;Assets/Art/Gfx/Materials/Gfx_ring_013.mat;Assets/Art_Out/UI/Material/gama_glmat.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_1.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_3.mat;Assets/Art_Out/UI/Material/NLD_URP_NLD_UI_Blur.mat;Assets/Art/UI/Fonts/Mohave-SemiBold SDF Material01.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material10.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_1.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhuangshi_01_CC.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_02.mat;Assets/Art/Gfx/Materials/Gfx_noise_004_CC.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_036.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_5.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_6.mat;Assets/Art/Gfx/Materials_sk/Gfx_trail_051_CC_4.mat;Assets/Art/Gfx/Materials/Gfx_black_line_002.mat;Assets/Art/Gfx/Materials_sk/Gfx_noise_001_CC.mat;Assets/Art/Gfx/Materials/Gfx_black_glow_027.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_037.mat;Assets/Art/Gfx/Materials_sk/Gfx_trail_023_1.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material4.mat;Assets/Art_Out/UI/Material/Potria
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"Skybox/Panoramic","Resources/unity_builtin_extra",Normal,"",1000,"Assets/Art/Gfx/Materials_sk/Gfx_ring_003_3.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_002_7.mat;Assets/Art/Gfx/Materials_sk/Gfx_ring_041_.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material9.mat;Assets/Art_Out/UI/Material/gama_mat.mat;Assets/Art/Gfx/Materials/Gfx_glow_003_alp_4.mat;Assets/Art/Gfx/Materials/Gfx_ring_037.mat;Assets/Art/Gfx/Materials/Gfx_glow_025.mat;Assets/Art/Gfx/Materials/Gfx_star_003.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002_alp.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002.mat;Assets/Art/Gfx/Materials/Gfx_star_003_alp.mat;Assets/Art/Gfx/Materials/Gfx_ring_038.mat;Assets/Art/Gfx/Materials/Gfx_trail_010_1.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material5.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_jingyan_01.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC.mat;Assets/Art/Gfx/Materials/UI_di_heidi_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_011_CC.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_012_CC.mat;Assets/Art/Gfx/Materials/Gfx_obj_072.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhizhen_01.mat;Packages/com.unity.render-pipelines.universal/Runtime/Materials/Lit.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material3.mat;Assets/Art/UI/Gfx/AdvanceLevelUp/AdvanceLevelUp_Metrial.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2 1.mat;Assets/Art/Gfx/Materials/Gfx_trail_047_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_2.mat;Assets/Art/Gfx/Materials_sk/Gfx_mask_010_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat.mat;Assets/Art_Out/UI/Material/ImageDashBoard_mat.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2.mat;Assets/Art/UI/Gfx/RankLevelUp/4.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_079.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_038.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_078.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_077.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage1.mat;Assets/Art/Gfx/Materials/Gfx_obj_073.mat;Assets/Art/Gfx/Materials/Gfx_trail_023_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_005.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage3.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_DrawCoinExchange.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_face_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyes.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_body_01.mat;Assets/Art/Character/Models/Guns/G00001/Mat/M_G00001_bar.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyebows.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_acc.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_face_01.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_body_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_mouth.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004_1.mat;Assets/Art/Gfx/Materials/Gfx_ring_013.mat;Assets/Art_Out/UI/Material/gama_glmat.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_1.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_3.mat;Assets/Art_Out/UI/Material/NLD_URP_NLD_UI_Blur.mat;Assets/Art/UI/Fonts/Mohave-SemiBold SDF Material01.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material10.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_1.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhuangshi_01_CC.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_02.mat;Assets/Art/Gfx/Materials/Gfx_noise_004_CC.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_036.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_5.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_6.mat;Assets/Art/Gfx/Materials_sk/Gfx_trail_051_CC_4.mat;Assets/Art/Gfx/Materials/Gfx_black_line_002.mat;Assets/Art/Gfx/Materials_sk/Gfx_noise_001_CC.mat;Assets/Art/Gfx/Materials/Gfx_black_glow_027.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_037.mat;Assets/Art/Gfx/Materials_sk/Gfx_trail_023_1.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material4.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_Tutor
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"Legacy Shaders/Particles/Additive","Resources/unity_builtin_extra",Normal,"",1000,"Assets/Art/Gfx/Materials_sk/Gfx_ring_003_3.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_002_7.mat;Assets/Art/Gfx/Materials_sk/Gfx_ring_041_.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material9.mat;Assets/Art_Out/UI/Material/gama_mat.mat;Assets/Art/Gfx/Materials/Gfx_glow_003_alp_4.mat;Assets/Art/Gfx/Materials/Gfx_ring_037.mat;Assets/Art/Gfx/Materials/Gfx_glow_025.mat;Assets/Art/Gfx/Materials/Gfx_star_003.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002_alp.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002.mat;Assets/Art/Gfx/Materials/Gfx_star_003_alp.mat;Assets/Art/Gfx/Materials/Gfx_ring_038.mat;Assets/Art/Gfx/Materials/Gfx_trail_010_1.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material5.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_jingyan_01.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC.mat;Assets/Art/Gfx/Materials/UI_di_heidi_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_011_CC.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_012_CC.mat;Assets/Art/Gfx/Materials/Gfx_obj_072.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhizhen_01.mat;Packages/com.unity.render-pipelines.universal/Runtime/Materials/Lit.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material3.mat;Assets/Art/UI/Gfx/AdvanceLevelUp/AdvanceLevelUp_Metrial.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2 1.mat;Assets/Art/Gfx/Materials/Gfx_trail_047_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_2.mat;Assets/Art/Gfx/Materials_sk/Gfx_mask_010_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat.mat;Assets/Art_Out/UI/Material/ImageDashBoard_mat.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2.mat;Assets/Art/UI/Gfx/RankLevelUp/4.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_079.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_038.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_078.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_077.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage1.mat;Assets/Art/Gfx/Materials/Gfx_obj_073.mat;Assets/Art/Gfx/Materials/Gfx_trail_023_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_005.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage3.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_DrawCoinExchange.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_face_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyes.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_body_01.mat;Assets/Art/Character/Models/Guns/G00001/Mat/M_G00001_bar.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyebows.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_acc.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_face_01.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_body_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_mouth.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004_1.mat;Assets/Art/Gfx/Materials/Gfx_ring_013.mat;Assets/Art_Out/UI/Material/gama_glmat.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_1.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_3.mat;Assets/Art_Out/UI/Material/NLD_URP_NLD_UI_Blur.mat;Assets/Art/UI/Fonts/Mohave-SemiBold SDF Material01.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material10.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_1.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhuangshi_01_CC.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_02.mat;Assets/Art/Gfx/Materials/Gfx_noise_004_CC.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_036.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_5.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_6.mat;Assets/Art/Gfx/Materials_sk/Gfx_trail_051_CC_4.mat;Assets/Art/Gfx/Materials/Gfx_black_line_002.mat;Assets/Art/Gfx/Materials_sk/Gfx_noise_001_CC.mat;Assets/Art/Gfx/Materials/Gfx_black_glow_027.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_037.mat;Assets/Art/Gfx/Materials_sk/Gfx_trail_023_1.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material4.mat;Assets/Art_Out/UI/Material/Potri
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_1.mat;Asset
|
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|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"EVALUATE_SH_MIXED",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Gro
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION EVALUATE_SH_MIXED INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS EVALUATE_SH_MIXED INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_MIXED INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_HIGH EVALUATE_SH_MIXED INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_LOW EVALUATE_SH_MIXED INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_MEDIUM EVALUATE_SH_MIXED INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_MIXED",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_HIGH _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_MIXED",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_LOW _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_MIXED",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_MEDIUM _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_MIXED",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_MIXED",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_MIXED",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
|
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|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION EVALUATE_SH_MIXED",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS EVALUATE_SH_MIXED",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_MIXED",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_HIGH _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_MIXED",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_LOW _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_MIXED",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_MEDIUM _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_MIXED",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
|
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|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_MIXED",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
|
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_MIXED",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_HIGH EVALUATE_SH_MIXED",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
|
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_LOW EVALUATE_SH_MIXED",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_MEDIUM EVALUATE_SH_MIXED",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
|
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_MIXED",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS EVALUATE_SH_MIXED",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Grou
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF EVALUATE_SH_MIXED",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT EVALUATE_SH_MIXED",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_HIGH EVALUATE_SH_MIXED",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_LOW EVALUATE_SH_MIXED",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_MEDIUM EVALUATE_SH_MIXED",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_MIXED",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_C
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_HIGH EVALUATE_SH_MIXED",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_C
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_LOW EVALUATE_SH_MIXED",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Ca
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_MEDIUM EVALUATE_SH_MIXED",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs
|
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_RECEIVE_SHADOWS_OFF EVALUATE_SH_MIXED",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"EVALUATE_SH_VERTEX",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Gr
|
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION EVALUATE_SH_VERTEX INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS EVALUATE_SH_VERTEX INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_VERTEX INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_HIGH EVALUATE_SH_VERTEX INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_LOW EVALUATE_SH_VERTEX INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_MEDIUM EVALUATE_SH_VERTEX INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX",1000,"Assets/Art/Gfx/Materials_sk/Gfx_ring_003_3.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_002_7.mat;Assets/Art/Gfx/Materials_sk/Gfx_ring_041_.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material9.mat;Assets/Art_Out/UI/Material/gama_mat.mat;Assets/Art/Gfx/Materials/Gfx_glow_003_alp_4.mat;Assets/Art/Gfx/Materials/Gfx_ring_037.mat;Assets/Art/Gfx/Materials/Gfx_glow_025.mat;Assets/Art/Gfx/Materials/Gfx_star_003.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002_alp.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002.mat;Assets/Art/Gfx/Materials/Gfx_star_003_alp.mat;Assets/Art/Gfx/Materials/Gfx_ring_038.mat;Assets/Art/Gfx/Materials/Gfx_trail_010_1.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material5.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_jingyan_01.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC.mat;Assets/Art/Gfx/Materials/UI_di_heidi_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_011_CC.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_012_CC.mat;Assets/Art/Gfx/Materials/Gfx_obj_072.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhizhen_01.mat;Packages/com.unity.render-pipelines.universal/Runtime/Materials/Lit.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material3.mat;Assets/Art/UI/Gfx/AdvanceLevelUp/AdvanceLevelUp_Metrial.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2 1.mat;Assets/Art/Gfx/Materials/Gfx_trail_047_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_2.mat;Assets/Art/Gfx/Materials_sk/Gfx_mask_010_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat.mat;Assets/Art_Out/UI/Material/ImageDashBoard_mat.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2.mat;Assets/Art/UI/Gfx/RankLevelUp/4.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_079.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_038.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_078.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_077.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage1.mat;Assets/Art/Gfx/Materials/Gfx_obj_073.mat;Assets/Art/Gfx/Materials/Gfx_trail_023_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_005.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage3.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_DrawCoinExchange.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_face_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyes.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_body_01.mat;Assets/Art/Character/Models/Guns/G00001/Mat/M_G00001_bar.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyebows.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_acc.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_face_01.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_body_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_mouth.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004_1.mat;Assets/Art/Gfx/Materials/Gfx_ring_013.mat;Assets/Art_Out/UI/Material/gama_glmat.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_1.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_3.mat;Assets/Art_Out/UI/Material/NLD_URP_NLD_UI_Blur.mat;Assets/Art/UI/Fonts/Mohave-SemiBold SDF Material01.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material10.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_1.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhuangshi_01_CC.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_02.mat;Assets/Art/Gfx/Materials/Gfx_noise_004_CC.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_036.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_5.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_6.mat;Assets/Art/Gfx/Materials_sk/Gfx_trail_051_CC_4.mat;Assets/Art/Gfx/Materials/Gfx_black_line_002.mat;Assets/Art/Gfx/Materials_sk/Gfx_noise_001_CC.mat;Assets/Art/Gfx/Materials/Gfx
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_HIGH _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_LOW _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_MEDIUM _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION EVALUATE_SH_VERTEX",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS EVALUATE_SH_VERTEX",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX",1000,"Assets/Art/Gfx/Materials_sk/Gfx_ring_003_3.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_002_7.mat;Assets/Art/Gfx/Materials_sk/Gfx_ring_041_.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material9.mat;Assets/Art_Out/UI/Material/gama_mat.mat;Assets/Art/Gfx/Materials/Gfx_glow_003_alp_4.mat;Assets/Art/Gfx/Materials/Gfx_ring_037.mat;Assets/Art/Gfx/Materials/Gfx_glow_025.mat;Assets/Art/Gfx/Materials/Gfx_star_003.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002_alp.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002.mat;Assets/Art/Gfx/Materials/Gfx_star_003_alp.mat;Assets/Art/Gfx/Materials/Gfx_ring_038.mat;Assets/Art/Gfx/Materials/Gfx_trail_010_1.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material5.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_jingyan_01.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC.mat;Assets/Art/Gfx/Materials/UI_di_heidi_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_011_CC.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_012_CC.mat;Assets/Art/Gfx/Materials/Gfx_obj_072.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhizhen_01.mat;Packages/com.unity.render-pipelines.universal/Runtime/Materials/Lit.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material3.mat;Assets/Art/UI/Gfx/AdvanceLevelUp/AdvanceLevelUp_Metrial.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2 1.mat;Assets/Art/Gfx/Materials/Gfx_trail_047_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_2.mat;Assets/Art/Gfx/Materials_sk/Gfx_mask_010_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat.mat;Assets/Art_Out/UI/Material/ImageDashBoard_mat.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2.mat;Assets/Art/UI/Gfx/RankLevelUp/4.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_079.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_038.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_078.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_077.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage1.mat;Assets/Art/Gfx/Materials/Gfx_obj_073.mat;Assets/Art/Gfx/Materials/Gfx_trail_023_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_005.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage3.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_DrawCoinExchange.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_face_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyes.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_body_01.mat;Assets/Art/Character/Models/Guns/G00001/Mat/M_G00001_bar.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyebows.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_acc.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_face_01.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_body_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_mouth.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004_1.mat;Assets/Art/Gfx/Materials/Gfx_ring_013.mat;Assets/Art_Out/UI/Material/gama_glmat.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_1.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_3.mat;Assets/Art_Out/UI/Material/NLD_URP_NLD_UI_Blur.mat;Assets/Art/UI/Fonts/Mohave-SemiBold SDF Material01.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material10.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_1.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhuangshi_01_CC.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_02.mat;Assets/Art/Gfx/Materials/Gfx_noise_004_CC.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_036.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_5.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_6.mat;Assets/Art/Gfx/Materials_sk/Gfx_trail_051_CC_4.mat;Assets/Art/Gfx/Materials/Gfx_black_line_002.mat;Assets/Art/Gfx/Materials_sk/Gfx_noise_001_CC.mat;Assets/Art/Gfx/Materials/Gfx_black_glow_027.mat;Assets/Art/Gfx/
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_HIGH _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_LOW _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_MEDIUM _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_VERTEX",1000,"Assets/Art/Gfx/Materials_sk/Gfx_ring_003_3.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_002_7.mat;Assets/Art/Gfx/Materials_sk/Gfx_ring_041_.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material9.mat;Assets/Art_Out/UI/Material/gama_mat.mat;Assets/Art/Gfx/Materials/Gfx_glow_003_alp_4.mat;Assets/Art/Gfx/Materials/Gfx_ring_037.mat;Assets/Art/Gfx/Materials/Gfx_glow_025.mat;Assets/Art/Gfx/Materials/Gfx_star_003.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002_alp.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002.mat;Assets/Art/Gfx/Materials/Gfx_star_003_alp.mat;Assets/Art/Gfx/Materials/Gfx_ring_038.mat;Assets/Art/Gfx/Materials/Gfx_trail_010_1.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material5.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_jingyan_01.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC.mat;Assets/Art/Gfx/Materials/UI_di_heidi_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_011_CC.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_012_CC.mat;Assets/Art/Gfx/Materials/Gfx_obj_072.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhizhen_01.mat;Packages/com.unity.render-pipelines.universal/Runtime/Materials/Lit.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material3.mat;Assets/Art/UI/Gfx/AdvanceLevelUp/AdvanceLevelUp_Metrial.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2 1.mat;Assets/Art/Gfx/Materials/Gfx_trail_047_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_2.mat;Assets/Art/Gfx/Materials_sk/Gfx_mask_010_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat.mat;Assets/Art_Out/UI/Material/ImageDashBoard_mat.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2.mat;Assets/Art/UI/Gfx/RankLevelUp/4.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_079.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_038.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_078.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_077.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage1.mat;Assets/Art/Gfx/Materials/Gfx_obj_073.mat;Assets/Art/Gfx/Materials/Gfx_trail_023_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_005.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage3.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_DrawCoinExchange.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_face_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyes.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_body_01.mat;Assets/Art/Character/Models/Guns/G00001/Mat/M_G00001_bar.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyebows.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_acc.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_face_01.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_body_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_mouth.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004_1.mat;Assets/Art/Gfx/Materials/Gfx_ring_013.mat;Assets/Art_Out/UI/Material/gama_glmat.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_1.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_3.mat;Assets/Art_Out/UI/Material/NLD_URP_NLD_UI_Blur.mat;Assets/Art/UI/Fonts/Mohave-SemiBold SDF Material01.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material10.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_1.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhuangshi_01_CC.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_02.mat;Assets/Art/Gfx/Materials/Gfx_noise_004_CC.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_036.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_5.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_6.mat;Assets/Art/Gfx/Materials_sk/Gfx_trail_051_CC_4.mat;Assets/Art/Gfx/Materials/Gfx_black_line_002.mat;Assets/Art/Gfx/Materials_sk/Gfx_noise_001_CC.mat;Assets/Art/Gfx/Materials/Gfx_black_glow_027.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_037.mat;Assets/Art/Gfx/Ma
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_HIGH EVALUATE_SH_VERTEX",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_LOW EVALUATE_SH_VERTEX",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_MEDIUM EVALUATE_SH_VERTEX",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT EVALUATE_SH_VERTEX",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS EVALUATE_SH_VERTEX",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Gro
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF EVALUATE_SH_VERTEX",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_HIGH EVALUATE_SH_VERTEX",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_LOW EVALUATE_SH_VERTEX",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_MEDIUM EVALUATE_SH_VERTEX",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT EVALUATE_SH_VERTEX",1345,"Assets/Art/Gfx/Materials_sk/Gfx_ring_003_3.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_002_7.mat;Assets/Art/Gfx/Materials_sk/Gfx_ring_041_.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material9.mat;Assets/Art_Out/UI/Material/gama_mat.mat;Assets/Art/Gfx/Materials/Gfx_glow_003_alp_4.mat;Assets/Art/Gfx/Materials/Gfx_ring_037.mat;Assets/Art/Gfx/Materials/Gfx_glow_025.mat;Assets/Art/Gfx/Materials/Gfx_star_003.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002_alp.mat;Assets/Art/Gfx/Materials/UI_Common_Lock_0002.mat;Assets/Art/Gfx/Materials/Gfx_star_003_alp.mat;Assets/Art/Gfx/Materials/Gfx_ring_038.mat;Assets/Art/Gfx/Materials/Gfx_trail_010_1.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material5.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_jingyan_01.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC.mat;Assets/Art/Gfx/Materials/UI_di_heidi_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_011_CC.mat;Assets/Art/Gfx/Materials/Gfx_star_013_CC_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_012_CC.mat;Assets/Art/Gfx/Materials/Gfx_obj_072.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhizhen_01.mat;Packages/com.unity.render-pipelines.universal/Runtime/Materials/Lit.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material3.mat;Assets/Art/UI/Gfx/AdvanceLevelUp/AdvanceLevelUp_Metrial.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2 1.mat;Assets/Art/Gfx/Materials/Gfx_trail_047_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_2.mat;Assets/Art/Gfx/Materials_sk/Gfx_mask_010_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat.mat;Assets/Art_Out/UI/Material/ImageDashBoard_mat.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material2.mat;Assets/Art/UI/Gfx/RankLevelUp/4.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_079.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_038.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_078.mat;Assets/Art/Gfx/Materials_sk/Gfx_obj_077.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage1.mat;Assets/Art/Gfx/Materials/Gfx_obj_073.mat;Assets/Art/Gfx/Materials/Gfx_trail_023_1.mat;Assets/Art/Gfx/Materials/Gfx_mask_005.mat;Assets/Art/Gfx/Materials/UI_InfoBg_NoForeignLanguage3.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_DrawCoinExchange.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_face_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyes.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_body_01.mat;Assets/Art/Character/Models/Guns/G00001/Mat/M_G00001_bar.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_eyebows.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_acc.mat;Assets/Art/Character/Models/Npc/N00004/Mat/M_N00004_face_01.mat;Assets/Art/Character/Models/Npc/N00005/Mat/M_N00005_body_01.mat;Assets/Art/Character/Models/Emoji/Mat/M_emoji_mouth.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004.mat;Assets/Art/Gfx/Materials_sk/Gfx_white_004_1.mat;Assets/Art/Gfx/Materials/Gfx_ring_013.mat;Assets/Art_Out/UI/Material/gama_glmat.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_2.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_1.mat;Assets/Art_Out/UI/Material/PotriatAlpha_mat_UIFightSkillTips_3.mat;Assets/Art_Out/UI/Material/NLD_URP_NLD_UI_Blur.mat;Assets/Art/UI/Fonts/Mohave-SemiBold SDF Material01.mat;Assets/Art/UI/Fonts/SourceHanSansCN-Medium SDF Material10.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_01.mat;Assets/Art/Gfx/Materials/Gfx_mask_010_1.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_zhuangshi_01_CC.mat;Assets/Art/Gfx/Materials/Gfx_UI_di_dimian_02.mat;Assets/Art/Gfx/Materials/Gfx_noise_004_CC.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_036.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_5.mat;Assets/Art/Gfx/Materials_sk/GfxBig_glow_003_6.mat;Assets/Art/Gfx/Materials_sk/Gfx_trail_051_CC_4.mat;Assets/Art/Gfx/Materials/Gfx_black_line_002.mat;Assets/Art/Gfx/Materials_sk/Gfx_noise_001_CC.mat;Assets/Art/Gfx/Materials/Gfx_black_glow_027.mat;Assets/Art/Gfx/Materials_sk/Gfx_glow_037.mat;Assets/Art/Gfx/Materials_sk
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_HIGH EVALUATE_SH_VERTEX",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_LOW EVALUATE_SH_VERTEX",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_C
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_MEDIUM EVALUATE_SH_VERTEX",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefab
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_RECEIVE_SHADOWS_OFF EVALUATE_SH_VERTEX",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_HIGH INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_LOW INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_MEDIUM INSTANCING_ON",1,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT _SURFACE_TYPE_TRANSPARENT",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_HIGH _SURFACE_TYPE_TRANSPARENT",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_LOW _SURFACE_TYPE_TRANSPARENT",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_MEDIUM _SURFACE_TYPE_TRANSPARENT",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_ALPHAPREMULTIPLY_ON _ALPHATEST_ON _EMISSION _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT",5,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_3.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_2.mat;Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_9.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT _SURFACE_TYPE_TRANSPARENT",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_HIGH _SURFACE_TYPE_TRANSPARENT",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_LOW _SURFACE_TYPE_TRANSPARENT",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_MEDIUM _SURFACE_TYPE_TRANSPARENT",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_HIGH",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_LOW",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_MEDIUM",2,"Assets/Art/Object/Fbxs/Element/Ele0082/Mat/M_Ele0082_01.mat;Assets/Art/Object/Fbxs/Element/Ele0084/Mat/M_Ele0084_02.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_EMISSION _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT",1,"Assets/Art/Object/Fbxs/Element/Ele0118/Mat/M_Ele0118_01_4_MainSceneSun.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/G
|
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|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_HIGH",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_LOW",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
|
|
|
|
|
"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _RECEIVE_SHADOWS_OFF _SHADOWS_SOFT_MEDIUM",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_HIGH",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Gro
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_LOW",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Grou
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_MAIN_LIGHT_SHADOWS _SHADOWS_SOFT_MEDIUM",549,"Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_6.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_1.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_7.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_3_5.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_4.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_1_3.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_2.mat;Assets/Art_Out/AutoGen/PostProcessScenes/Assets__Test_Prefab_GacyaScene/GroundSplit/Ground_0_5.mat;Assets/Art/Scene/Camp/Mat/C_M01001.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_0.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_2.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_2_5.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_1_7.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_Ground_1/GroundSplit/Ground_5_4.mat;Assets/Art_Out/AutoGen/PostProcessPrefabs/Assets_Art_Character_Prefabs_Camp_CampGround_G
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"Universal Render Pipeline/Simple Lit","Packages/com.unity.render-pipelines.universal/Shaders/SimpleLit.shader",ScriptableRenderPipeline,"_RECEIVE_SHADOWS_OFF",1,"Assets/Art/Other/mat/only_shadowcaster.mat"
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