2023-12-21 14:19:44 +08:00
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using System.ComponentModel;
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using Code.Scripts.Gameplay.Game;
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public partial class SROptions
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{
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[Category("任务奖励领取")]
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[DisplayName("领取")]
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public void GetTaskReward()
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{
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TaskManager.Instance.ClaimTaskReward(TaskID);
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}
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private int _taskId = 301001;
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public int TaskID
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{
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get
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{
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return _taskId;
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}
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set
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{
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_taskId = value;
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}
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}
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2023-12-29 15:03:59 +08:00
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[Category("任务奖励领取")]
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[DisplayName("测试UI")]
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public void SetUIShow()
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{
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_uiShowState = !_uiShowState;
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if (_uiShowState)
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{
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UIManager.Instance.ShowAllUI();
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return;
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}
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UIManager.Instance.HideAllUI();
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}
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private bool _uiShowState = true;
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2023-12-21 14:19:44 +08:00
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}
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