From 03f3bb0bfd2b6efab926de9e6e2099a988c890fd Mon Sep 17 00:00:00 2001 From: ZengTing921 Date: Thu, 11 Jun 2026 14:59:51 +0800 Subject: [PATCH] =?UTF-8?q?=E9=9B=B7=E8=BE=BE=E7=89=B9=E6=95=88=E9=AB=98?= =?UTF-8?q?=E5=BA=A6=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Assets/Art/Gfx/Character/Skill_Build_radar_scan_blue.prefab | 2 +- .../Assets/Art/Gfx/Character/Skill_Build_radar_scan_red.prefab | 2 +- .../Art_Out/Manual/Effects/Skill_Build_radar_scan_blue.prefab | 2 +- .../Art_Out/Manual/Effects/Skill_Build_radar_scan_red.prefab | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/ProjectNLD/Assets/Art/Gfx/Character/Skill_Build_radar_scan_blue.prefab b/ProjectNLD/Assets/Art/Gfx/Character/Skill_Build_radar_scan_blue.prefab index 6515c58bf98..b6287f34183 100644 --- a/ProjectNLD/Assets/Art/Gfx/Character/Skill_Build_radar_scan_blue.prefab +++ b/ProjectNLD/Assets/Art/Gfx/Character/Skill_Build_radar_scan_blue.prefab @@ -4859,7 +4859,7 @@ Transform: m_GameObject: {fileID: 5780034287785189245} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.02, z: 0} + m_LocalPosition: {x: 0, y: 0.44, z: 0} m_LocalScale: {x: 0.621, y: 0.621, z: 0.621} m_ConstrainProportionsScale: 0 m_Children: [] diff --git a/ProjectNLD/Assets/Art/Gfx/Character/Skill_Build_radar_scan_red.prefab b/ProjectNLD/Assets/Art/Gfx/Character/Skill_Build_radar_scan_red.prefab index a014d52d49b..907910cf760 100644 --- a/ProjectNLD/Assets/Art/Gfx/Character/Skill_Build_radar_scan_red.prefab +++ b/ProjectNLD/Assets/Art/Gfx/Character/Skill_Build_radar_scan_red.prefab @@ -28,7 +28,7 @@ Transform: m_GameObject: {fileID: 1956659290596813883} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0.02, z: -0} + m_LocalPosition: {x: 0, y: 0.44, z: -0} m_LocalScale: {x: 0.621, y: 0.621, z: 0.621} m_ConstrainProportionsScale: 0 m_Children: [] diff --git a/ProjectNLD/Assets/Art_Out/Manual/Effects/Skill_Build_radar_scan_blue.prefab b/ProjectNLD/Assets/Art_Out/Manual/Effects/Skill_Build_radar_scan_blue.prefab index 1a7136f962e..441a3e8b029 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Effects/Skill_Build_radar_scan_blue.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Effects/Skill_Build_radar_scan_blue.prefab @@ -28,7 +28,7 @@ Transform: m_GameObject: {fileID: 159490704080460125} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0.02, z: 0} + m_LocalPosition: {x: 0, y: 0.44, z: 0} m_LocalScale: {x: 0.621, y: 0.621, z: 0.621} m_ConstrainProportionsScale: 0 m_Children: [] diff --git a/ProjectNLD/Assets/Art_Out/Manual/Effects/Skill_Build_radar_scan_red.prefab b/ProjectNLD/Assets/Art_Out/Manual/Effects/Skill_Build_radar_scan_red.prefab index 7b624d74e5f..e16abba2fde 100644 --- a/ProjectNLD/Assets/Art_Out/Manual/Effects/Skill_Build_radar_scan_red.prefab +++ b/ProjectNLD/Assets/Art_Out/Manual/Effects/Skill_Build_radar_scan_red.prefab @@ -28,7 +28,7 @@ Transform: m_GameObject: {fileID: 3559196091333719458} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 0.02, z: 0} + m_LocalPosition: {x: 0, y: 0.44, z: 0} m_LocalScale: {x: 0.621, y: 0.621, z: 0.621} m_ConstrainProportionsScale: 0 m_Children: []