军团战战斗预演

main
Yurui 2025-10-21 17:02:04 +08:00
parent bfe8877e11
commit 0ae29a4652
6 changed files with 38 additions and 157 deletions

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@ -997,6 +997,14 @@ public partial class GlobalConfig
/// </summary>
public float LegionPveCharacterPowerParam => _data.LegionPveCharacterPowerParam;
/// <summary>
/// 军团战伤害公式K
/// </summary>
public float LegionPveDefFactor => _data.LegionPveDefFactor;
/// <summary>
/// 军团战战斗结果0:大获全胜1略占上风2势均力敌3损失惨重
/// </summary>
public System.Collections.Generic.List<float> LegionPvePredictList => _data.LegionPvePredictList;
/// <summary>
/// 训练关卡载具最大数量
/// </summary>
public int TrainingLevelVehicleCountLimit => _data.TrainingLevelVehicleCountLimit;
@ -1025,10 +1033,6 @@ public partial class GlobalConfig
/// </summary>
public float RefundLimit => _data.RefundLimit;
/// <summary>
/// 军团战伤害公式K
/// </summary>
public float LegionPveDefFactor => _data.LegionPveDefFactor;
/// <summary>
/// 敌人战斗AI是否不清理攻击距离以外的目标
/// </summary>
public int NormalFightAI => _data.NormalFightAI;

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0.7,
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"LegionPveDefFactor": 300,
"NormalFightAI": 1,
"SurviveFightAI": 0,
"DefyDeathFightAI": 1,

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