diff --git a/ProjectNLD/Assets/Art/UI/Texture1/TrainAssign_New/UI_dispatch_window_base_mask_01.png.meta b/ProjectNLD/Assets/Art/UI/Texture1/TrainAssign_New/UI_dispatch_window_base_mask_01.png.meta index f0c63c205c7..f9a86896f4a 100644 --- a/ProjectNLD/Assets/Art/UI/Texture1/TrainAssign_New/UI_dispatch_window_base_mask_01.png.meta +++ b/ProjectNLD/Assets/Art/UI/Texture1/TrainAssign_New/UI_dispatch_window_base_mask_01.png.meta @@ -49,7 +49,7 @@ TextureImporter: alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteBorder: {x: 2, y: 0, z: 313, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 @@ -126,7 +126,7 @@ TextureImporter: physicsShape: [] bones: [] spriteID: 5e97eb03825dee720800000000000000 - internalID: 0 + internalID: 1537655665 vertices: [] indices: edges: []